I came across all these links looking at Miguel de Icaza's blog
Danah Boyd speaking about social networking sites such as Myspace, and funny things that happen when you don't check how your data is coming from properly (although that's always hard to do when your audience is made up of teenagers)
Second Life Client: A distributed grid application, now running .mono!
http://download.microsoft.com/download/9/4/1/94138e2a-d9dc-435a-9240-bcd985bf5bd7/Jim-Cory-SecondLife.wmv
Lots of blogs on social networks, and distributed grid game/build environments
Danah Boyd speaking about social networking sites such as Myspace, and funny things that happen when you don't check how your data is coming from properly (although that's always hard to do when your audience is made up of teenagers)
Second Life Client: A distributed grid application, now running .mono!
http://download.microsoft.com/download/9/4/1/94138e2a-d9dc-435a-9240-bcd985bf5bd7/Jim-Cory-SecondLife.wmv
Lots of blogs on social networks, and distributed grid game/build environments
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